Closed Migs closed 6 months ago
Member | Mechanic |
---|---|
Adam | Class for Weapons |
Fabian | Weapon Equipping |
Toni | Drop Weapon |
David | Drop Weapon |
Placeholder for extra information that would not need to be in the main comment
Created branch
I created a new branch because I can't be trusted with basic organization.
I created a drop button on the new main that includes James's stuff.
I made a few changes such as setting
Just need to figure out how to spawn the "weapon" with its _weaponId.
Flushed out pickup and drop systems. and added weapon_pickup
Create a class type for weapons (Alternatively, you can use scriptable objects)
Create (or update) a script that will allow a character to pick up a weapon when they are within a certain distance.
Create (or update) a script that allows the player to drop a weapon they have.