Closed james-a-stephans closed 6 months ago
The default player weapon firing logic has been updated to use object pooling instead of instantiating new projectiles. In addition, the firing rate has been slowed to 15 per second instead of 100 per second.
The default player weapon firing logic has been updated to use object pooling instead of instantiating new projectiles. In addition, the firing rate has been slowed to 15 per second instead of 100 per second.