The official virtual console on the Wii has the function to automatically save state when quitting and then automatically loading state the next time you load a game (albeit not for N64 games on the Wii, no idea about Wii U)
So how realistic would it be if WiiSX RX had this function? I mean, it already automatically saves the memory card save data when quitting and/or when powering down the console, so I'm kind of wondering if maybe it wouldn't be to unrealistic for a setting to instead straight up create a save-state when quitting or powering off the console, and then perhaps a second setting to then allow automatic loading of the aforementioned save state?
This would all be optional of course, perhaps even on a per-game basis via a meta.xml argument in-conjunction with autoboot? (that way one could enable it only for specific games since it may be pointless or undesirable for certain other games)
The official virtual console on the Wii has the function to automatically save state when quitting and then automatically loading state the next time you load a game (albeit not for N64 games on the Wii, no idea about Wii U)
So how realistic would it be if WiiSX RX had this function? I mean, it already automatically saves the memory card save data when quitting and/or when powering down the console, so I'm kind of wondering if maybe it wouldn't be to unrealistic for a setting to instead straight up create a save-state when quitting or powering off the console, and then perhaps a second setting to then allow automatic loading of the aforementioned save state?
This would all be optional of course, perhaps even on a per-game basis via a meta.xml argument in-conjunction with autoboot? (that way one could enable it only for specific games since it may be pointless or undesirable for certain other games)