njbrown / texturelab

Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
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Flood Fill Sampler Node is Very Unstable #54

Open kq1231 opened 3 years ago

kq1231 commented 3 years ago

Hi there! I hope you are doing great @njbrown! I was using TextureLab yesterday and I found out a new node called "Flood Fill sampler". This is a great node that can be tile an image in a particular way with amazing parameters such as random rotation, random scale, and random position. However, when I started using it, I found it very unstable. It was giving me some problems. First of all, if you try to use random scaling, it clamps the output. This is the original image:

Screenshot_20210823_180257

Now, this is what happens with random scaling:

Screenshot_20210823_180336

Adjusting the precision hasn't helped. I also have seen that there is a problem with the random rotation:

Screenshot_20210823_180438

It creates some weird lines (see the tiles at the side).