When using more then 400 groups in the user defined group structure in GAMINR, GAMINR will instruct the user to increase ngmax to a higher value. The default value is set to 400.
When doing this, GAMINR will however try to read the group structure into arrays that are still limited to the 400 element size (the size of the arrays was hardcoded to be equal to 400 instead of using the ngmax parameter), causing the issue.
When using more then 400 groups in the user defined group structure in GAMINR, GAMINR will instruct the user to increase ngmax to a higher value. The default value is set to 400.
When doing this, GAMINR will however try to read the group structure into arrays that are still limited to the 400 element size (the size of the arrays was hardcoded to be equal to 400 instead of using the ngmax parameter), causing the issue.