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[deleted comment]
Markdown.cs has always been a single file by design; not sure why arbitrarily
breaking it into other files would help.
However, if you're referring to the test project, I am open to whatever changes
make
sense there.. I am not very experienced with unit tests.
Original comment by wump...@gmail.com
on 26 Dec 2009 at 10:12
Well, I find that maintaining code files of more than ~300 lines to be
difficult. If I find a good way to split it up
and post a patch for it, would you at least have a look at it? I'd be happy to
help with unit testing as well, which
would be much easier to split up into smaller parts if the code it tests is
split up as well.
The unit tests should, by namespace, class file and method name, precisely
describe exactly what they test. If all
the code they test is lumped together in one file, it's harder to separate the
tests into logical parts.
Original comment by asbjornu
on 26 Dec 2009 at 10:43
While I agree that code files should be as short as they can be, I think
markdown
makes the most sense as one file. I have no preference on the unit tests.
What specifically is so difficult about maintaining a file with more than 300
lines?
Can you provide some examples of where this is a problem? I guess I just don't
get
it. I don't have any problems working with it; I typically navigate using
incremental
search.
http://www.codinghorror.com/blog/archives/000432.html
Original comment by wump...@gmail.com
on 30 Dec 2009 at 7:28
The problem isn't the search. It's requiring search itself to being able to
navigate the code. While incremental
search is fantastic, I find a shorter, narrower entrance to any code to be much
more intuitive than a 1.000 mile
wide gate with little direction. If the code is segmented into logical groups,
I find that it's easier to follow and
understand. It's not a big issue. I can provide patches for it and you can
decline them if you want to. I'll have a
look on unit testing as well when I dive into it.
Original comment by asbjornu
on 1 Jan 2010 at 5:41
One problem with large classes is that if all code is in one class, sometimes
private
method access just isn't good enough. If you have a private method in a large
class,
it isn't instantly obvious to the reader whether it's used one time or one
hundred
times.
Here is a patch that demonstrates that to some extent.
If I had a copy of Clean
Code(http://www.amazon.com/Clean-Code-Handbook-Software-
Craftsmanship/dp/0132350882/ref=sr_1_1?ie=UTF8&s=books&qid=1262375524&sr=8-1)
handy I
think I could dig up some more well-worded justifications for this.
Original comment by kevin.ba...@gmail.com
on 1 Jan 2010 at 7:52
Attachments:
I appreciate the contribution, but I just don't agree that we need a whole
*class*
called "Detabber" just to hold a single detab() routine.. and another called
"Outdenter" to hold a single outdent() routine.
Original comment by wump...@gmail.com
on 4 Jan 2010 at 12:30
Fair enough. In my mind "a whole class" is not very much. Classes are
lightweight
things that can be used to limit scope. A class should be something small and
easy to
understand.
But, I recognize that not everything thinks that way.
I will see if I can find another way to help.
Original comment by kevin.ba...@gmail.com
on 4 Jan 2010 at 12:40
Original issue reported on code.google.com by
asbjornu
on 26 Dec 2009 at 2:24