Mods (complete and add to the following information):
Arma 3: Latest Steam Stable
CBA: Latest Steam Stable
LAMBS_DANGER: Latest Steam Stable
Description:
AI Crew is prone to abandoning fully functioning armored vehicles when their behavior is set to fleeing
Steps to reproduce:
Somewhat inconsistent to test, but:
Make AI fight each other, with one of both sides utilizing armored vehicles (Preferably ones that wouldn't insta-kill or get insta-killed)
Watch as some crew dismount and run away after getting hit, despite their vehicle being still operational
Expected behavior:
Crew of armored vehicles should not panic and run away when their armored vehicles is still fully/partially operational
Where did the issue occur?
Singleplayer / Singleplayer editor
Additional context:
Turning off advanced AI fleeing (disableAIFleeing) seems to help immensely, and crew only abandons the vehicles only when they are busted and not operational
Perhaps unloadInCombat should not be trusted? or use vehicle of kind armor/apc arg? Other than that I have no idea what could be causing such behavior.
Will do more testing if required once I'm able to, this sort of thing is somewhat annoying to test
Mods (complete and add to the following information):
Description: AI Crew is prone to abandoning fully functioning armored vehicles when their behavior is set to fleeing
Steps to reproduce: Somewhat inconsistent to test, but:
Expected behavior: Crew of armored vehicles should not panic and run away when their armored vehicles is still fully/partially operational
Where did the issue occur? Singleplayer / Singleplayer editor
Additional context: Turning off advanced AI fleeing (disableAIFleeing) seems to help immensely, and crew only abandons the vehicles only when they are busted and not operational Perhaps unloadInCombat should not be trusted? or use vehicle of kind armor/apc arg? Other than that I have no idea what could be causing such behavior. Will do more testing if required once I'm able to, this sort of thing is somewhat annoying to test