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nklbdev
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godot-4-importality
Universal raster graphics and animations importers pack
MIT License
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Rework borders (edge artifacts avoidance methods)
#12
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nklbdev
opened
1 year ago
nklbdev
commented
1 year ago
Make borders more abstract and customizable:
Expansion for each sprite (and color: nearest or custom)
Margin around each sprite and its expansion (and color: nearest or custom)
Atlas edges inner margin (padding) (and color: only custom)
Distance between sprites with their margins (spacing between eachother) (and color: only custom)
Distance between sprites with their margins and atlas edges inner margin (padding) (and color: only custom)
Color filling:
Nearest sprite pixel color
Custom color
Make borders more abstract and customizable:
Color filling: