nklbdev / godot-4-importality

Universal raster graphics and animations importers pack
MIT License
337 stars 7 forks source link

Settings completely missing from the menu #23

Closed polypoyo closed 9 months ago

polypoyo commented 9 months ago

Version: Godot_v4.1.3-stable_linux

To reproduce:

  1. Add plugin a project using AssetLib. Enable.
  2. Restart editor
  3. Search for Importality in the project settings, toplevel general
  4. Notice that it's not there

I'm getting the error The project settging "importality/aseprite_or_libre_sprite_command" is not specified!Specify it in Projest Settings -> General -> Importality. in the output console so the editor is definitely loading the plugin. Manually specifying the setting does not seem to work either.

polypoyo commented 9 months ago

Solved. Turns out it was in the editor settings. Message should be updated but that's a separate issue.

nklbdev commented 9 months ago

Thanks for reminding me! I have posted this information on the main page of the repository. I need to update the documentation on the wiki, but I just can't seem to find the time to do it. Very busy with main work(((

I'll try to update the console messages and documentation this week.