nklbdev / godot-4-importality

Universal raster graphics and animations importers pack
MIT License
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Sprite3D with AnimationPlayer Import Error #32

Open chronosv2 opened 1 month ago

chronosv2 commented 1 month ago

I'm beginning work on prototyping a small game idea. I created a simple "box" sprite with 3 frames in Aseprite. On attempting to import using Aseprite -> Sprite3D with AnimationPlayer I receive this error for every sprite frame:

res://addons/nklbdev.importality/import/sprite_3d_with_animation_player.gd:35 - Invalid get index 'sptite' (on base: 'RefCounted (FrameInfo)').

Using the following versions: Godot v4.2.2.stable.official [15073afe3] (standalone from the site, no .NET) Aseprite 1.3.7-x64 (from Steam) Plugin downloaded from the repository

Screenshot 2024-08-07 150511 Screenshot 2024-08-07 151526 Screenshot 2024-08-07 150708

I've tried reloading Godot and then reimporting, but continue to get the same error message. I've also cleared out any of the import files from /.godot/ and next to the aseprite file in the /sprites/ directory.

Any assistance is greatly appreciated!

nklbdev commented 1 month ago

Thanks for the report, @chronosv2! I'll debug the plugin this evening.