nklbdev / godot-4-importality

Universal raster graphics and animations importers pack
MIT License
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Aseprite > AnimatedSprite not working in Godot 4.3 #33

Open thyancey opened 3 weeks ago

thyancey commented 3 weeks ago

When using AnimatedSprite2D with SpriteFrames set to an .aseprite file, no preview will show in the editor or when running the game. There are no errors, but repeated warnings for:

parse_variant: Broken external resource! (index out of size)
<C++ Source> core/io/resource_format_binary.cpp:448 @ parse_variant()

I reproduced it by creating a new project with only an AnimatedSprite2D Importality v0.3.0 Windows 11 v4.3.stable.official [77dcf97d8] (Compatibility renderer)

treepumpkin commented 3 weeks ago

Same issue and console warning as reported. Adding some screenshots:

In Godot, the animation frames are blank: image

In Aseprite: image