nklbdev / godot-4-parallax-node

Provides parallax 2D node to avoid using ParallaxBackground
MIT License
24 stars 1 forks source link

Add mirroring plssss! #3

Open liyaowhen opened 1 year ago

liyaowhen commented 1 year ago

Your plug-in is the only plug-in which works as my parallax background node, for some reason the built in parallax node breaks my tile map and dies not cover the entire screen. I hope your plugin can replace that node for good by adding mirroring as a feature. /

nklbdev commented 1 year ago

You need to use ParallaxBackground and child ParallaxLayers in which you can configure mirroring. Unlike my ParallaxNode, they create a separate CanvasLayer. To see the parallax effect while working in the editor, use my PreviewingParallaxBackground instead regular ParallaxBackground node.

liyaowhen commented 1 year ago

But the build in node is so buggy.

nklbdev commented 1 year ago

Please, take a screenshot and tell me, how to reproduce bugs you see. Maybe send me a minimal project with the bug