One of the ideas we came up with after the first playtest was the concept of tokens that you can spend to either send messages or vote for players. Implementing this feature into the current version of Frenemy (v0.0.0) would involve changing the function that listens for votes in app.js, cross checking the vote with how many tokens the Player object holds.
I think the best implementation would be to make it so left click on a Player in the PlayerList adds a vote, and a right click removes a vote from that Player. Would need to remove the function inside addVote that removes all current existing votes by the voting Player.
One of the ideas we came up with after the first playtest was the concept of tokens that you can spend to either send messages or vote for players. Implementing this feature into the current version of Frenemy (v0.0.0) would involve changing the function that listens for votes in app.js, cross checking the vote with how many tokens the Player object holds.
I think the best implementation would be to make it so left click on a Player in the PlayerList adds a vote, and a right click removes a vote from that Player. Would need to remove the function inside addVote that removes all current existing votes by the voting Player.