Closed Pomax closed 5 years ago
Look at https://github.com/nleseul/obs-shaderfilter/issues/1 for different blur filters, which all access pixels around the current pixel.
Those should probably be added as an example, so that the README.md can link to them going "if you want to work with more than a single pixle (e.g. convolution filters), have a look at link
".
probably only worth closing if there's a new issue for "adding/linking to an example of convolution in the README"? Otherwise keeping it open (and retitling it) would be better.
Is there a way to get pixels around the current pixel value, for more informed tone curves, blurring, etc?