I just tried running the map builder, and I noticed that I am receiving several "Unknown city" messages when the map is being built (below is an example)
Unknown city ID 000000007349A3A8 at 002935DEDD701011
Is there anywhere in the base.scs file that holds each city ID to city name? I'd be happy to update the CSV, once I can figure out where the IDs are stored :laughing:
It also looks like I am missing the folder location for road prefabs (the logs indicate that 0 road prefabs were found, but it found a total of 4109 other prefabs). Is there another prefab directory for roads I may have missed (besides base/prefab/)?
You can disregard this issue. I did not properly specify the directories where everything was located in Ets2MapDemo.cs, causing the errors to appear. Once I fixed the directories everything worked fine.
I just tried running the map builder, and I noticed that I am receiving several "Unknown city" messages when the map is being built (below is an example)
Is there anywhere in the base.scs file that holds each city ID to city name? I'd be happy to update the CSV, once I can figure out where the IDs are stored :laughing:
It also looks like I am missing the folder location for road prefabs (the logs indicate that
0 road prefabs were found
, but it found a total of 4109 other prefabs). Is there another prefab directory for roads I may have missed (besidesbase/prefab/
)?