Version: Marshal Command Code v2.0.10
Description: The syntax only allows nbt data if there is a certain character behind it, like: onGround:1 isn't allowed, but onGround:1b is. This should be changed, because they both work in the game.
Also, the Age tag on an area_effect_cloud doesn't work ingame when there is a 's' behind it, but it does work without. idk why this is the case in Minecraft, but I do know that the syntax suggests the wrong way of doing it.
The weird thing is that the Age tag with a 's' behind it DOES work ingame when the entity is an item.
I suggest removing the rule that there must be a certain character behind nbt tags, but it's your call ;)
Version: Marshal Command Code v2.0.10 Description: The syntax only allows nbt data if there is a certain character behind it, like: onGround:1 isn't allowed, but onGround:1b is. This should be changed, because they both work in the game.
Also, the Age tag on an area_effect_cloud doesn't work ingame when there is a 's' behind it, but it does work without. idk why this is the case in Minecraft, but I do know that the syntax suggests the wrong way of doing it. The weird thing is that the Age tag with a 's' behind it DOES work ingame when the entity is an item.
I suggest removing the rule that there must be a certain character behind nbt tags, but it's your call ;)
Screenshot:![image](https://user-images.githubusercontent.com/39121384/45744268-71322880-bbfe-11e8-819f-2b6d3a250616.png)