nmlgc / ssg

秋霜玉 / Shuusou Gyoku
MIT License
20 stars 5 forks source link

Implement loop points within MIDI files #25

Open nmlgc opened 1 year ago

nmlgc commented 1 year ago

The game simply restarts a MIDI file from the beginning once it finished playing. That's also why the original MIDI files are rather large: They simply copy-pasted the loop section a couple of times to hide this nonexistent feature.

nmlgc commented 8 months ago

I'll need to define correct loop points for the Sound Canvas VA recordings done in #9, so I might as well apply them to the MIDI backend while I'm at it.