Open StephenWolters opened 8 months ago
I feel like that's not how the fire spreading works. It looks like they all are the same objects without separation into phases, I could juggle the same fire infinite amount of times (It didn't stop at 3 spreads). They probably stop spreading because there is no more space to spread unless there is another mechanic in the firefighting method that I completely missed
Fires in Tempoross can only spread twice but the plugin shows the timer on a fire indefinitely even when it can no longer spread.
One way would be to no longer show the timer on a fire that has already spread twice, but an even better way might be to add fire color options for the 3 possibilities (0, 1, 2 Spreads). If you couldn't determine for a fire cause it is too far away you could just start it at 0 when it loads in and after 2 cycles mark it as you would one that you did know.
This would make the firefighting method easier as you would have to pay less attention to which fires are safe to put out so that the fires continue spreading for more points.