nmoehrle / mvs-texturing

Algorithm to texture 3D reconstructions from multi-view stereo images
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Added include path for the new disjoint-set datastructure in mapMAP #119

Closed namibj closed 5 years ago

namibj commented 5 years ago

…hat gets 30% less wall-clock runtime than the old breath-first search employing vectors and spinlocks.

dbadrian commented 5 years ago

I added the respective line to my own fork and I used your repository of mapmap.

Sadly I couldn't obtain a comparable speed-up. On the contrary, it became slower; both a smaller and large data set. I still have to verify, if the end result is still consistent.

Do I have to enable other settings or look out for something else while building, or is dependent on the dataset (like, many views for a single face, e.g., >100?)

dbadrian commented 5 years ago

Okay, I also managed to obtain roughly 30% speed-up on a large dataset. I think previous something went wrong on my end - my bad.

@nmoehrle I can confirm that it works. Since his changes/PR for mapmap_cpu was already merged, the master won't currently compile without this fix.

nmoehrle commented 5 years ago

Thank you for the PR! And sorry for the slow response.