nmoehrle / mvs-texturing

Algorithm to texture 3D reconstructions from multi-view stereo images
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Any useful optimize option? #127

Closed ShiwenH closed 4 years ago

ShiwenH commented 4 years ago

Hi. I've success fully compile with vs2015 after fixing some syntax issue. This is the result from my own data. image After any addtional option for me to fix these flaws?

Thanks.

nmoehrle commented 4 years ago

Sadly these issues are most likely due to an imperfect reconstruction. The algorithm further assumes a static scene and can only cope with changes if the majority of views observed the same static scene.

I am uncertain whether you will be able to parameterize the algorithm in a different way to deal with those flaws.