The documentation did not explain what the translation vector and rotation matrix meant. As a new user, it took me half a day to understand why I was getting a segfault until I dug through the code and figured out that I was using the wrong transform. Some software assume here world to camera, some camera to world, so I think this clarification is quite important.
The documentation did not explain what the translation vector and rotation matrix meant. As a new user, it took me half a day to understand why I was getting a segfault until I dug through the code and figured out that I was using the wrong transform. Some software assume here world to camera, some camera to world, so I think this clarification is quite important.