nmoehrle / mvs-texturing

Algorithm to texture 3D reconstructions from multi-view stereo images
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the border of images in every texture_patch has blurred region #160

Open tftangming opened 3 years ago

tftangming commented 3 years ago

I observe the texture_atlases images including all the texture_patch images and find these images has blurred region, and how it is generated in which stage? xam_25dtexture_material0009_map_Kd

nmoehrle commented 3 years ago

This is the edge padding that is applied to prevent mipmapping artifacts. See https://github.com/nmoehrle/mvs-texturing/blob/master/libs/tex/texture_atlas.cpp#L103. Hope this helps :-)