nmoehrle / mvs-texturing

Algorithm to texture 3D reconstructions from multi-view stereo images
Other
931 stars 328 forks source link

Regard 3D texturing fails #166

Open pmd3sallijr opened 3 years ago

pmd3sallijr commented 3 years ago

Hi, I'm using Regard 3D and trying to texture a model from 175 registered images. The laptop has 48Gb RAM and a 4GB GPU. The problem is the texturing stage always fails. I have looked at the CPU?GPU usage during the texturing and although the CPU is 80-100% the GPU is barely touched. It is also using all 48GB RAM. Why is this no running to completion? Any help would be much appreciated.

nmoehrle commented 3 years ago

This library does not use the GPU, apart from the number of registered images the size of the mesh is important. The library does not implement swapping so for example the data costs for all face view pairs have to be able to fit into memory.