nmrih / source-game

Bugs and issues reporting for NMRiH1
http://store.steampowered.com/app/224260
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Parenting an env_sprite to trigger_progress_ (any) doesn't work #1331

Closed Lunreth closed 2 years ago

Lunreth commented 2 years ago

Finally i figured that a closed issue (1319) was not related to an error in Sourcemod coding, instead it was a wrong SetParent output that had a trigger_progress_use as a target

Closed issue: https://github.com/nmrih/source-game/issues/1319

As the title says, getting the correct origin of a trigger_progress_weapon is simple, the issue is now SetParent input not working when using it on those brush entities, the env_sprite always goes to origin 0,0,0 thats why i got confused on why i got the correct location but the created sprite always went to worldspawn 0 vector

Don't know if this is exclusive of NMRiH, probably happens in other source games too with very few trigger brush entities that do NOT allow any parenting at all

felis-catus commented 2 years ago

Closing as wontfix for same reason as #1319, fix requires changes to all maps, both past and future.