nmrih / source-game

Bugs and issues reporting for NMRiH1
http://store.steampowered.com/app/224260
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[Feature Request] Port unused $flesh shader parameters from SDK2013 #1506

Open MAGISTER-PD2OR opened 2 months ago

MAGISTER-PD2OR commented 2 months ago

Will be cool see in nmrih current feature for visual details on custom horror maps.

https://developer.valvesoftware.com/wiki/$flesh

felis-catus commented 2 months ago

Renamed, this might be doable since all source files exist on SDK2013 branch and it appears to be compiled in default shaders?

MAGISTER-PD2OR commented 2 months ago

Renamed, this might be doable since all source files exist on SDK2013 branch and it appears to be compiled in default shaders?

I guess SDK2013 have default, we need current feature for maps :)