nmrugg / UE4Launcher

The Unofficial Cross-Platform UE4 Launcher
MIT License
115 stars 19 forks source link

Feature request: Allow new projects to be added manually #2

Open ddeath opened 4 years ago

ddeath commented 4 years ago

Hi, Thank you for awesome job.

Couple things. I noted as I tried to use it first time.

I am missing some tutorial for your launcher. The screenshots are great but I had to really doing detective work on how to use It :smile: Steps I would cover in tutorial:

So back to the feature request - allows adding new projects manually, maybe same plus button as in engine section? I have stored my project in different folder so launcher does not find them and I guess I need them if I want to use the resources.

Maybe it is obious to experienced UE4 user, I am just starting so everything is new for me, so this is just feedback from UE noob :smile:

nmrugg commented 4 years ago

Good idea. I'll try to get this done over the weekend.

It expects projects to be located in ~/Unreal Projects/ or ~/Documents/Unreal Projects/. Perhaps for the time being you could symlink them there.

ddeath commented 4 years ago

Hi, yop I discovered that. I created new project in the default location, but it did not work either. I was able to see the project in launcher but importing assets did not work. It did nothing. So I then found in some cache folder the assets and copied them manually.

nmrugg commented 4 years ago

I updated the launcher to make the project directories configurable.

If that does not help, you might be able to find an error message by running the launcher from the console or by setting "devTools" to true in the config.json file and checking the console there.