Open ddeath opened 4 years ago
Good idea. I'll try to get this done over the weekend.
It expects projects to be located in ~/Unreal Projects/
or ~/Documents/Unreal Projects/
. Perhaps for the time being you could symlink them there.
Hi, yop I discovered that. I created new project in the default location, but it did not work either. I was able to see the project in launcher but importing assets did not work. It did nothing. So I then found in some cache folder the assets and copied them manually.
I updated the launcher to make the project directories configurable.
If that does not help, you might be able to find an error message by running the launcher from the console or by setting "devTools"
to true
in the config.json
file and checking the console there.
Hi, Thank you for awesome job.
Couple things. I noted as I tried to use it first time.
I am missing some tutorial for your launcher. The screenshots are great but I had to really doing detective work on how to use It :smile: Steps I would cover in tutorial:
So back to the feature request - allows adding new projects manually, maybe same plus button as in engine section? I have stored my project in different folder so launcher does not find them and I guess I need them if I want to use the resources.
Maybe it is obious to experienced UE4 user, I am just starting so everything is new for me, so this is just feedback from UE noob :smile: