The recent world-shape changes involved some changes to how random points are generated. I added in a buffer of spacing before points are created on the west edge. This creates some weird tiling.
I think this might be fixed if I simply don't "jitter" the points on the west edge in the east-west direction, so they're lined up, and then ensure that the last column of points is also lined up. I'm not sure what I should do to the spherical mode, though.
The recent world-shape changes involved some changes to how random points are generated. I added in a buffer of spacing before points are created on the west edge. This creates some weird tiling.
I think this might be fixed if I simply don't "jitter" the points on the west edge in the east-west direction, so they're lined up, and then ensure that the last column of points is also lined up. I'm not sure what I should do to the spherical mode, though.