Open Stblacq opened 4 months ago
Say I have a mesh loaded with lvr2 https://github.com/uos/lvr2, or another library and a path ( a vector of edges or vertices) how can I use the flipOut algorithm to shorten the path
Say I have a mesh loaded with lvr2 https://github.com/uos/lvr2, or another library and a path ( a vector of edges or vertices) how can I use the flipOut algorithm to shorten the path