nnarain / World

Procedural World Project
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Basic Player Movement #18

Closed nnarain closed 6 years ago

nnarain commented 6 years ago

Using the Unity Standard Assets RigidBody Character Controller for now.

It might be beneficial to write my own custom character controller for a few reasons:

nnarain commented 6 years ago

Considering the standard assets controller will need some modification a custom character controller is not a bad idea

nnarain commented 6 years ago

19