nnickodem / NetworkDomination

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Dynamically calculated packet time (how long it will take the packet to reach its next hop) #69

Closed nnickodem closed 5 years ago

nnickodem commented 5 years ago

As a player, I would like the time for a packet to reach its next hop to be dynamically determined so that it does not appear the packet goes faster/slower in areas where no such effect is present. I also want this change reflected in the pathing algorithm.