Open XilefTech opened 2 years ago
Have you confirmed that the error doesn't exist when Sledgehammer is not present?
do you mean when teleporting without sledgehammer? yes, that still works when sledgehammer goes weird. I am still able to for example tpll using //cs tpll
@noahhusby any updates on this?
Describe the bug
So every time I restart the buildserver, everything seems fine, until I've been tplling for a few minutes.... yet after a certain amount of time, it just stops teleporting the player to the desired position. The only thing the buildserver-console prints out every time I try to tpll is:
[23:32:30 INFO]: Cache stale: https://s3.amazonaws.com/elevation-tiles-prod/terrarium/10/564/615.png [23:32:30 INFO]: Cache stale: https://s3.amazonaws.com/elevation-tiles-prod/terrarium/10/564/616.png [23:32:30 INFO]: Cache stale: https://s3.amazonaws.com/elevation-tiles-prod/terrarium/10/565/615.png [23:32:30 INFO]: Cache stale: https://s3.amazonaws.com/elevation-tiles-prod/terrarium/10/565/616.png
there seemingly is no error in both the proxy, and the buildserver console. The standard "Teleporting to xy" message comes up in the clients chat but nothing else is happening. Upon server-restart it seems fine again but every time, it is only a matter of time until it goes back to being bad.
Expected Behavior
either some sort of error/crash or just the teleport working as usual
To Reproduce
idk, use sledgehammer and try to build a lot using tpll
Sledgehammer Version
0.5.284
Log File
https://mclo.gs/3SiJKbQ
Server Type
Mohist