Open GoogleCodeExporter opened 8 years ago
download fails with
Connecting to interactive.usc.edu|128.125.183.6|:80... failed: No route to host.
Giving up.
Original comment by daniel.r...@gmail.com
on 8 May 2011 at 6:08
I'm seeing the same thing. I believe it was downloading earlier today. I don't
know of an alternate site.
Original comment by t...@hush.ai
on 8 May 2011 at 8:09
The site is online again.
Original comment by t...@hush.ai
on 8 May 2011 at 8:49
I played it for a bit... awards or no, I can't imagine too many
people wanting to play it today... it seemed pretty repetitive.
How long have you played it?
Original comment by daniel.r...@gmail.com
on 10 May 2011 at 4:08
You didn't enjoy it; I can't deny that.
Certainly it is repetitive. If you're implying that people liked repetitive
games in 2006, but no longer do, I wouldn't agree with that sentiment. I'm not
sure whether that is what you meant. Do you feel this is "dated" in some other
way?
One thing that has happened since 2006 is that lightweight, low-priced,
low-spec portable computers have become available and popular. This game could
be played on such a computer by someone wanting to while away a little time
waiting for a bus or train. I only spent a little time with it, myself.
I don't know whether you were able to look at the PDF from the Smithsonian, but
the people from the museum chose 240 games that they were interested in
exhibiting, then made a Web site, http://www.artofvideogames.org/ , where the
public could vote for the best 80. The voting took place from February to April
of this year. Flawed as it is, I think the result this vote indicates that,
even five years later, some people remember this game and appreciate it. I
imagine that some people will want to try this game because it was chosen for
the exhibition.
Original comment by t...@hush.ai
on 11 May 2011 at 1:39
Original issue reported on code.google.com by
t...@hush.ai
on 8 May 2011 at 1:10Attachments: