Open noblewhale opened 4 years ago
Possibly related to: https://github.com/noblewhale/SmoothSync-public/issues/11
It seems to be related with another problem involving ownership. When a player takes ownership over an object, the object flickers back to the last place the previous owner took ownership. My guess is with 3+ players the object doesn't know what to do.
When I have more than two people playing together, objects lose sync and fall through the floor repeatedly, I am using PUN