Open Alkanov opened 4 years ago
Mirror: 13.0.1 Unity asset store SmoothSynch: 3.25 Unity asset store
I get this exception multiplied by the amount of spawned objects (more than 1000x enemies on the server)
NullReferenceException: Object reference not set to an instance of an object Smooth.SmoothSyncMirror.SendStateToNonOwners (Smooth.NetworkStateMirror state) (at Assets/Smooth Sync/Mirror/Smooth Sync Asset/SmoothSyncMirror.cs:2063) Smooth.SmoothSyncMirror.sendState () (at Assets/Smooth Sync/Mirror/Smooth Sync Asset/SmoothSyncMirror.cs:860) Smooth.SmoothSyncMirror.FixedUpdate () (at Assets/Smooth Sync/Mirror/Smooth Sync Asset/SmoothSyncMirror.cs:700)
On version 3.26 of SmoothSync (I'm not even sure how did I get v3.26 if latest on UAS is 3.25 ...😵) I dont get this exception but I get the warning on https://github.com/noblewhale/SmoothSync-public/issues/19
Mirror: 13.0.1 Unity asset store SmoothSynch: 3.25 Unity asset store
I get this exception multiplied by the amount of spawned objects (more than 1000x enemies on the server)
On version 3.26 of SmoothSync (I'm not even sure how did I get v3.26 if latest on UAS is 3.25 ...😵) I dont get this exception but I get the warning on https://github.com/noblewhale/SmoothSync-public/issues/19