Closed GodotBit closed 8 months ago
I found what the problem is, when I enter the API Key and Banner ID data, the release build application crashes on android
I have found a solution. The API key removed it, and now the application runs without problems
This is on Godot 4.0.3. The test advertising banner is displayed in the debag build, but crashes in the release build as soon as the YandexAds node is connected. I have tried to solve this problem in various ways, but I am not a professional in this. Could you tell me how to solve this problem and why the debug build works, but the release build fails when running ads?