Closed kachar closed 6 years ago
@chearon anything I can do to help with this?
You can add it here if you want, I'll try to be fast but currently I'm using CI for the librsvg builds
Update: the node 11 releases are live for macOS and Linux, after spending a while debugging a strange GitHub API error. For some reason AppVeyor isn't finding node 11, so Windows builds are still pending.
Edit: going to wait on appveyor/ci#2707 since I can't node versions that aren't included in the image to work
@chearon can you please start a new build? node-sass
is already using it
I tried yesterday. According to https://github.com/appveyor/ci/issues/2707#issuecomment-437183191 it's coming soon.
AppVeyor finally deployed Node 11. Just released
Node 11 / Windows x64 / 2.1.0 Node 11 / Windows x64 / 2.0.1 Node 11 / Windows x64 / 2.0.0
completing this issue 🎉
Hey guys, what's the version where this change was released?
1.6.11 (latest npm stable) doesn't seem to support it yet, and the 2.x versions are still alpha and I can't find any changelog to make sure I upgrade correctly.
Thanks.
You can find the binary canvas-prebuilt-v2.2.0-node-v67*.tar.gz
at
https://github.com/node-gfx/node-canvas-prebuilt/releases/tag/v2.2.0
Thanks, I'm using vega
and I get the warning saying Node 11 is not supported, I guess they have to upgrade something then...
As I see vega-canvas
is stuck at "canvas-prebuilt": "^1.6.5-prerelease.1"
https://github.com/vega/vega-canvas/blob/master/package.json
Seems like what vega
does is now built right into the Canvas library. Importing e.g. createCanvas
or loadImage
will work both in Node.js and in the browser, thanks to this file:
https://github.com/Automattic/node-canvas/blob/master/browser.js
Following the upgrade of Node to 11 it seems the NODE_MODULE_VERSION has been changed from 64 to 67 and the prebuilt package is not found in the tarball list anymore:
canvas-prebuilt-v1.6.11-node-v67-linux-x64.tar.gz