Put a checkbox on Enemy.cs (presumably) that allows Enemy(s) to have Destroy(this); called upon them and be removed from the game. This will allow removing certain types of enemies which are problematic when dead/immobile or for artistic/other reasons.
Checkbox. TrueDeath. Enabled. True.
Put a checkbox on
Enemy.cs
(presumably) that allows Enemy(s) to haveDestroy(this);
called upon them and be removed from the game. This will allow removing certain types of enemies which are problematic when dead/immobile or for artistic/other reasons.