nodemules / SuperPlatformerBros

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Allow all enemies to die the true death #46

Closed brenthaertlein closed 6 years ago

brenthaertlein commented 6 years ago

Checkbox. TrueDeath. Enabled. True.

Put a checkbox on Enemy.cs (presumably) that allows Enemy(s) to have Destroy(this); called upon them and be removed from the game. This will allow removing certain types of enemies which are problematic when dead/immobile or for artistic/other reasons.