nofaceinbook / muxp

Mesh Updater X-Plane
GNU Lesser General Public License v3.0
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Different Scaling causes flickering edges #46

Closed nofaceinbook closed 3 years ago

nofaceinbook commented 3 years ago

When for new vertex pools the scaling is not a multiplier of the previous scaling then vertices could end up with slightly different elevation for edges where one tria got a new scaling and the other still has an old scaling.

Possible solutions:

nofaceinbook commented 3 years ago

Solved in latest commit.