Open enzyme69 opened 4 years ago
Mixture of Tremolo, perhaps the result of your example:
I got my setup working with my TMK88 keyboard, through an iRig Pro and VMPK:
A very basic node tree, but you have to start somewhere. Now, can we generate MIDI messages on the fly from an animation, would this be a useful addition to the system. So we have say a mesh that moves up and down, then a node that converts this movement into a MIDI stream as you play the animation? What do people think to that?
Cheers, Clock.
EDIT:
What about using AudaSpace library, ships with Blender, to augment the sound as it comes out of the generators, I have done a lot of work in the past inside Animation Does with this and I am sure they could be used here also... See this: https://github.com/Clockmender/My-AN-Nodes under the nodes/daw folder.
Maybe we can start this thread collection of node setup that generates interesting sound~ I manage to get MIDI working!
279_midi_node_007.blend.zip