Closed Cuphead74832 closed 6 months ago
That's not an issue. That's saying an asset was modified, and was detected when the play mode state changed so it reverted the changes to it (otherwise some assets get stuff missing from some mods removing things).
So this isn't an issue 👍
Hey dude i am having the next issue
blocked: "Assets/LCPatcherRuntimeSettings.asset" UnityEngine.Debug:LogWarning (object) Nomnom.LCProjectPatcher.Editor.AssetModificationBlocker:OnWillSaveAssets (string[]) (at ./Library/PackageCache/com.nomnom.lc-project-patcher@c88acc6fb1/Editor/AssetModificationBlocker.cs:70) UnityEditor.AssetModificationProcessorInternal:OnWillSaveAssets (string[],string[]&,string[]&,bool) Nomnom.LCProjectPatcher.Editor.AssetModificationBlocker:OnPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.nomnom.lc-project-patcher@c88acc6fb1/Editor/AssetModificationBlocker.cs:35) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:444)
Also there are minor questions in the discord server check my pings, i wont tell those question here to keep the issues section clean.