nomns / nparse

Nomns' Parser for Project1999
GNU General Public License v3.0
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nParse not detecting logs #23

Closed teaschultz closed 4 years ago

teaschultz commented 4 years ago

I've been using nParse for a few months and it's a great program. Occasionally, however, it will go through periods where it fails to read the log files. I followed the installation steps (https://github.com/nomns/nparse/wiki/Installation) and selected the folder containing the log files for my characters. nParse opens fine without any error messages. And when I open the log files themselves, I can see that they're populating correctly. But when I hit "/loc" or cast a spell in the game, the maps/spells windows do not register, even though the logs do. And ideas?

nomns commented 4 years ago

What causes them to start working again?

Just some info on the log reader: The application looks for what log files are there when it opens and only tracks those log files. If you create a new character, you will need to restart nParse for it to read logs.

Haakaah commented 4 years ago

The error came from me, I had incorrectly entered the logs folder But now i create another caracter map working but no spells I restart nParse many times but nothing I have delete the folder & decompress a new but nothing to do spell do not work

nomns commented 4 years ago

@Haakaah have you deleted your settings file and see if it works? (nparse.config.json)

Haakaah commented 4 years ago

i have deleted this files and all the folder too but not work

nomns commented 4 years ago

@Haakaah Please submit a new issue rather than tacking things on to another issue.

Thanks!

nomns commented 4 years ago

I've been using nParse for a few months and it's a great program. Occasionally, however, it will go through periods where it fails to read the log files. I followed the installation steps (https://github.com/nomns/nparse/wiki/Installation) and selected the folder containing the log files for my characters. nParse opens fine without any error messages. And when I open the log files themselves, I can see that they're populating correctly. But when I hit "/loc" or cast a spell in the game, the maps/spells windows do not register, even though the logs do. And ideas?

When you set the Everquest logs directory in 0.5.1, make sure you double click the logs directory before pressing ok on the folder select prompt. You may actually be selecting your Everquest folder. Feel free to respond if it didn't work and I can reopen.