Closed nonplayer closed 6 years ago
Note to self: add Hammercrawl skills at this step
Moved them to systems instead, made more sense.
Next, adding the "weird" skills for Hammercrawl as a list add
Weird skills added.
Also, starting skills are now by default 4 + INT mod.
Currently it's generating as part of the profession, which results in duplicates on multi-character files.
Refactor to a function, call from the class.