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noobanidus
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dwmh
Dude! Where's my Horse?
MIT License
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AbstractHorse-derived entities excluded via ignore list not properly ignored
#58
noobanidus
closed
5 years ago
0
Conditionally enableable recipe for saddle
#57
noobanidus
closed
5 years ago
0
Don't conditionally register Carrot, just make it have no recipe/use.
#56
noobanidus
closed
5 years ago
0
Assume summonCost = 0 for players in creative mode
#55
noobanidus
closed
5 years ago
0
Unless configurations are synced between client & server, tooltip information will be wrong
#54
noobanidus
closed
5 years ago
1
Disabling Ocarina durability after "breaking" Ocarina, then enabling again, causes broken Ocarina to break when used
#53
noobanidus
closed
5 years ago
0
Damage checks are only performed before summoning, not during
#52
noobanidus
closed
5 years ago
0
Errors written to the logfile for invalid configurations
#51
noobanidus
closed
5 years ago
0
How are Animania horses handled when Animania proxy is specifically disabled
#50
noobanidus
closed
5 years ago
1
Negative item costs for Ocarina are possible & cause issues
#49
noobanidus
closed
5 years ago
0
Summon cost items for Ocarina are not consumed from off-hand
#48
noobanidus
closed
5 years ago
1
Messages when aging, taming, healing and breeding animals.
#47
noobanidus
closed
5 years ago
1
Fix play-sounds too-large radius
#46
noobanidus
closed
5 years ago
0
Don't remove non X's Steed names from tamed animals
#45
noobanidus
closed
5 years ago
0
Disable breeding functionality in Vanilla proxy for mules (they're sterile)
#44
noobanidus
closed
5 years ago
0
"Eject" option to dismount people on your horses
#43
noobanidus
closed
5 years ago
0
Delete "X's Steed" when taming
#42
noobanidus
closed
5 years ago
0
Option to disable Llamas
#41
noobanidus
closed
5 years ago
0
Resolve lang refactor breaking Mo Creatures name demangling
#40
noobanidus
closed
5 years ago
0
Animania horses list as "summonable (ridden by someone else)" when summon others enabled while using list mode while riding it
#39
noobanidus
closed
5 years ago
0
Proper handling for child ZAWA entities
#38
noobanidus
closed
5 years ago
3
Only list Animania horses that are named or tamed
#37
noobanidus
closed
5 years ago
0
Remove log line when removing homes
#36
noobanidus
closed
5 years ago
0
Proper naming support for magical crossbreeds (Unicorns)
#35
noobanidus
closed
5 years ago
0
entity.mocreatures:manticorepet.name doesn't exist
#34
noobanidus
closed
5 years ago
0
Dramatically improve localisation
#33
noobanidus
closed
5 years ago
0
Specify consumed item in tooltip for Ocarina
#32
noobanidus
closed
5 years ago
0
/dwmh entity clone
#31
noobanidus
closed
5 years ago
0
COMPATIBILITY file
#30
noobanidus
closed
5 years ago
0
CREDITS file
#29
noobanidus
closed
5 years ago
0
Only rename Animania horses on interact with Ocarina
#28
noobanidus
closed
5 years ago
0
Improve Vagabond Handling
#27
noobanidus
closed
5 years ago
0
Migrate to annotation config for GUI support
#26
noobanidus
closed
5 years ago
1
Leashed horses are being summoned
#25
noobanidus
closed
5 years ago
0
Proper Vagabond handling
#24
noobanidus
closed
5 years ago
0
Unicorn Mod spawned-as-tamed entities
#23
noobanidus
closed
5 years ago
0
Ocarina Sounds
#22
noobanidus
closed
5 years ago
0
EntityDismountEvent handling for ZAWA, Mo' Creatures, etc.
#21
noobanidus
closed
5 years ago
3
test
#20
noobanidus
closed
5 years ago
0
Use Enchanted Carrot to begin breeding
#19
noobanidus
closed
5 years ago
1
Hack in some function to split Mo' Creatures animal type names up correctly
#18
noobanidus
closed
5 years ago
1
Vehicle Handling
#17
noobanidus
closed
5 years ago
0
Enchanted carrot: put into breeding more for extra durability cost
#16
noobanidus
closed
5 years ago
2
Loosen restrictions on renaming already-named Animania horses
#15
noobanidus
closed
5 years ago
2
Potential compatibility issues with horse/horse-like mods
#14
noobanidus
closed
5 years ago
5
Better handling of Animania horse interactions
#13
noobanidus
closed
5 years ago
0
Custom name rendering is broken with default translation
#12
noobanidus
closed
5 years ago
0
Option to specifically switch into a mode where unsaddled horses (and unleashed/unworking) are eligible teleport targets
#11
noobanidus
closed
5 years ago
1
Potentially handle Animania horses towing wagons
#10
noobanidus
closed
5 years ago
1
Enchanted Carrot interactions with "permanent babies"
#9
noobanidus
closed
5 years ago
0
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