Closed GoogleCodeExporter closed 9 years ago
Here is my code. It should be correct (the game is running ok)
/// <summary>
/// It cheks if two rectangle intersects. (gsedej)
/// </summary>
/// <param name="rect">
/// A <see cref="Rectangle"/>
/// </param>
/// <returns>
/// A <see cref="System.Boolean"/>
/// </returns>
public bool Intersects(Rectangle rect)
{
// I need to compare both X and both Y values
// Firt, check the X aixs, if first X coordinate is grater or
lesser than other
// then check, if the other X in on the first line
// do the same for the Y
if(this.X <= rect.X)//example 1
{
if((this.X + this.Width) > rect.X)// I think it is
more, not "more or equal"
{
if(this.Y < rect.Y) //example 1.1
{
if((this.Y + this.Height) > rect.Y)
return true;
}
else // example 1.2
{
if((rect.Y + rect.Height) > this.Y)
return true;
}
}
}
else //example 2
{
if((rect.X + rect.Width) > this.X)
{
if(this.Y < rect.Y) //example 2.1
{
if((this.Y + this.Height) > rect.Y)
return true;
}
else // example 2.2
{
if((rect.Y + rect.Height) > this.Y)
return true;
}
}
}
}
Original comment by gse...@gmail.com
on 17 Sep 2009 at 6:43
Attachments:
I forget to past "return false;" at the end of function
Original comment by gse...@gmail.com
on 17 Sep 2009 at 6:46
You should write a NUnit test for it as well (even though there still are some
issues
with the test project). The code looks good though ;)
For future reference: create a source patch using: svn diff > patch_name.diff
Original comment by lav...@gmail.com
on 18 Sep 2009 at 12:54
This issue will be closed when the tests have been implemented.
Original comment by lav...@gmail.com
on 1 Dec 2009 at 1:30
Here is changes.diff for Test Project
Original comment by gse...@gmail.com
on 1 Dec 2009 at 10:03
Attachments:
accepted :)
Original comment by lav...@gmail.com
on 2 Dec 2009 at 8:35
Original issue reported on code.google.com by
gse...@gmail.com
on 17 Sep 2009 at 10:05