noodle-learns-programming / monoxna

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Implement SpriteFont Content Pipeline and FontTextureProcessor? #47

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?

Please provide any additional information below.

Original issue reported on code.google.com by amerkol...@gmail.com on 7 Jan 2010 at 3:54

GoogleCodeExporter commented 9 years ago
Please add more information and/or a detailed description.
Thank you.

Original comment by timpam...@gmail.com on 7 Jan 2010 at 7:25

GoogleCodeExporter commented 9 years ago
There's no need for that. The title pretty much says it all. But for future
reference, it would be nice if you could take the time to at least remove the 
default
text ;)

This can be started now, but it will be a bit tricky to test the implementation 
until
we get the MD addin working.

Thanks

Original comment by lav...@gmail.com on 7 Jan 2010 at 8:15

GoogleCodeExporter commented 9 years ago
I have done a SpriteFont pipeline conversion,generates Font from given font 
name and 
can be imported into.i can create a patch maybe

Original comment by amerkol...@gmail.com on 8 Jan 2010 at 4:31

GoogleCodeExporter commented 9 years ago
A Patch will be ok. We look at it and integrate it if it's ok.

Original comment by timpam...@gmail.com on 8 Jan 2010 at 9:36