@dnwe brought up an interesting point in his previous PR, in that
we have a sort of "mixed" concept of parameters when it comes to
the initial connection handshake. This patch introduces the concept
of a local and remote storage for sent and received frames.
@dnwe brought up an interesting point in his previous PR, in that we have a sort of "mixed" concept of parameters when it comes to the initial connection handshake. This patch introduces the concept of a
local
andremote
storage for sent and received frames.