norbertrostaing / BlinderKitten

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GDTF import get wrong SubFixture ID #9

Open qlcplusme opened 1 month ago

qlcplusme commented 1 month ago

Hi, when importing a GDTF fixture definition, the SubFixture ID parameters are not correct: they get usually a value between 1 and 3, I've compared them with the software fixture library and they should be 0 as suspected (because they're not multi-element fixtures). I've just discovered this software and so far I really like it.

norbertrostaing commented 1 month ago

Thanks :) Can you tell me what gdtf fixture you're using ?

Le mer. 7 août 2024, 01:07, qlcplusme @.***> a écrit :

Hi, when importing a GDTF fixture definition, the SubFixture ID parameters are not correct: they get usually a value between 1 and 3, I've compared them with the software fixture library and they should be 0 as suspected (because they're not multi-element fixtures). I've just discovered this software and so far I really like it.

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qlcplusme commented 1 month ago

Axcor 300 - standard Rogue R2X wash - 22ch Right now I've started a new project to learn the software and I've imported these fixture in an empty show, I had the same issue few days ago when I imported an MVR from BlenderDMX, then I thought that the import was still experimental. I guess it doesn't matter, I'm on linux.

qlcplusme commented 1 month ago

Hi, I've just imported again the mvr from Blender, here you can see the result, the "Default" fixtures are from Blender, the other were downloaded by the extension itself. Warm... regards.

Blender PAR Blender RGB gdtf Axcor gdtf Rogue

norbertrostaing commented 1 month ago

The GDTF subfixt ids start at 1, but blinderkitten starts at 0, should I keep the GDTF data or just -1 all of them ?

Le sam. 10 août 2024 à 22:55, qlcplusme @.***> a écrit :

Hi, I've just imported again the mvr from Blender, here you can see the result, the "Default" fixtures are from Blender, the other were downloaded by the extension itself. Warm... regards.

Blender.PAR.png (view on web) https://github.com/user-attachments/assets/c8e6b41b-cc19-4fa6-98f7-a311b2eea28b Blender.RGB.png (view on web) https://github.com/user-attachments/assets/d99b31b2-2f35-49c8-8eab-f1f84cda5c59 gdtf.Axcor.png (view on web) https://github.com/user-attachments/assets/f8ea1f7c-47c1-4e3d-80ea-80a841f3de0f gdtf.Rogue.png (view on web) https://github.com/user-attachments/assets/92f754ff-5c61-4b43-b7fe-9bdcde7dbdcb

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qlcplusme commented 1 month ago

Now I'm not on the software but if I remember right, when there are 2 or more subfixture elements they're numbered 1 + 2 + ... and the other parameters from 0. I've seen it with the mac aura - original. With 0 it's evident that the parameter is not a subfix and it would be coherent with blinderkitten fixture library. Anyway from your question I guess that the problem would be that gdtf multi-element fixtures will always start from 0, so the sub-elements would be numbered 0 + 1 + 2 + ... If this is the question, it's better to keep the ID 1 to avoid more confusion later: ID 1 will be always the first element for gdtf and blinderkitten fixtures, ID 2 the second element etc etc.