Closed EpicallyJess closed 3 months ago
Portainer relies on only a docker-compose file to pull a complete image. This has not been built in a single image and takes different approaches based on GoG/Steam and the respective Dockerfile. So right now, this is not possible to run in Portainer.
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So I’ve been learning a lot, mostly through error.
I tried installing this on my Raspberry Pi and hound that there’s a library not supported for ARM so then I thought I should install it on my Synology NAS I’m not sure how to get it on there. It has a Docker package but I can’t seem to find or install your Docker script. So then I looked at the CLI and it’s awkward in that it doesn’t have apt or another way to get and install packages. Do you have any suggestions or should I just invest in something like an N100 mini PC (https://www.asus.com/ca-en/displays-desktops/mini-pcs/pn-series/asus-expertcenter-pn42/)
From: norimicry @.> Date: Thursday, July 25, 2024 at 4:32 PM To: norimicry/stardew-multiplayer-docker @.> Cc: EpicallyJess @.>, Author @.> Subject: Re: [norimicry/stardew-multiplayer-docker] [REQUEST]: (Issue #38)
Portainer relies on only a docker-compose file to pull a complete image. This has not been built in a single image and takes different approaches based on GoG/Steam and the respective Dockerfile. So right now, this is not possible to run in Portainer.
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I'm not super familiar with Synology systems but I'm happy to help figure it out. You'll need to ensure you have Git installed on the system as well. I believe that would be available via Synocommunity if not already. Then it would just be a matter of cloning the code base and launching it via docker compose.
Ok, so here’s what I did. I set up Ubuntu Server 24.04.1 LTS and got that running on my Synology NAS. I’ve got the git repo copied, but every time I try to run the docker compose command I get a message that the environment variables for steam aren’t set. I don’t know where to put them in the .yml file, nor do I know how to use this “export” command that you’ve mentioned in your README. I’m stuck, but I’m sure this is a whole lot easier for you to answer than my first roadblock.
From: norimicry @.> Sent: Tuesday, September 24, 2024 7:49:13 PM To: norimicry/stardew-multiplayer-docker @.> Cc: EpicallyJess @.>; Author @.> Subject: Re: [norimicry/stardew-multiplayer-docker] [REQUEST]: (Issue #38)
I'm not super familiar with Synology systems but I'm happy to help figure it out. You'll need to ensure you have Git installed on the system as well. I believe that would be available via Synocommunityhttps://synocommunity.com if not already. Then it would just be a matter of following the git clone instructions in the README.
— Reply to this email directly, view it on GitHubhttps://github.com/norimicry/stardew-multiplayer-docker/issues/38#issuecomment-2372585756, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AOX3KZWGFUC4DE3P6KALVDTZYH27TAVCNFSM6AAAAABLPIEHTOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGNZSGU4DKNZVGY. You are receiving this because you authored the thread.Message ID: @.***>
Export is a Bash command that you would type directly within the terminal. Execute all of these commands from within the directory after cloning.
## Set these variables only during the first build or during updates
export STEAM_USER=<steamUsername>
export STEAM_PASS=<steamPassword>
export STEAM_GUARD=<lastesSteamGuardCode> # If you account is not protected, don't set
docker compose -f docker-compose-steam.yml up
Ok, so I got it running. Now I’ve got a bunch of different problems.
From: norimicry @.> Sent: Thursday, September 26, 2024 8:54:57 AM To: norimicry/stardew-multiplayer-docker @.> Cc: EpicallyJess @.>; Author @.> Subject: Re: [norimicry/stardew-multiplayer-docker] [REQUEST]: (Issue #38)
Export is a Bash command that you would type directly within the terminal. Execute all of these commands from within the directory after cloning.
export STEAM_USER=
docker compose -f docker-compose-steam.yml up
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Accessing the server
- Direct IP: You will need to set a up direct IP access over the internet "Join LAN Game" by opening (or forwarding) port 24642. Feel free to change this mapping in the compose file. People can then "Join LAN Game" via your external IP.
Please provide your docker-compose-steam.yml.
Can you help me build this into a stack for Portainer?