Closed Zagreus9723 closed 1 year ago
I have not seen this issue but could you provide details of your config you used to set up rooms?
I experienced this issue few times after building docker image in my production server. The issue was caused by HandRanks.dat having short length (around 400 in my case, in @Zagreus9723 it is 8305). I don't understand why this file can be such short length, logs of docker build was shown that the file was downloaded completely. Rebuilding docker image few times helps me fix this
BTW i've implemented simple healthcheck, that makes app fail earlier in case of invalid HandRanks.dat file
const healthCheckRanksLength = require('./src/app/evaluator.js').ranks.length;
const healthCheckValidLength = 129951336;
if (healthCheckRanksLength !== healthCheckValidLength) {
throw someError
}
Thanks. I can test this now and see if redownloading works.
How strange. Looks like that was the issue. I had to scp the file from my main machine to my server, server was truncating the file ~8k lines every time for some reason. Thanks!
-------- Results : Room 3 -------- --------ROUND RESULT----------- internal/buffer.js:82 throw new ERR_OUT_OF_RANGE(type || 'offset', ^ RangeError [ERR_OUT_OF_RANGE]: The value of "offset" is out of range. It must be >= 0 and <= 8305. Received 7_480_365_372 at boundsError (internal/buffer.js:82:9) at Buffer.readUInt32LE (internal/buffer.js:216:5) at Object.evalCard (/home/ubuntu/poker-pocket-backend/src/app/evaluator.js:111:23) at Object.eval (/home/ubuntu/poker-pocket-backend/src/app/evaluator.js:95:16) at Object.evalHand (/home/ubuntu/poker-pocket-backend/src/app/evaluator.js:89:17) at Room.evaluatePlayerCards (/home/ubuntu/poker-pocket-backend/src/app/room.js:1194:26) at Room.roundResultsEnd (/home/ubuntu/poker-pocket-backend/src/app/room.js:467:28) at Room.staging (/home/ubuntu/poker-pocket-backend/src/app/room.js:301:12) at Timeout._onTimeout (/home/ubuntu/poker-pocket-backend/src/app/room.js:444:11) at listOnTimeout (internal/timers.js:554:17) { code: 'ERR_OUT_OF_RANGE' } [nodemon] app crashed - waiting for file changes before starting...
This happens after sending all cards to all players