nortikin / sverchok

Sverchok
http://nortikin.github.io/sverchok/
GNU General Public License v3.0
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Paper Bending #1050

Closed enzyme69 closed 7 years ago

enzyme69 commented 7 years ago

Just wondering if this kind of paper bending is something that's interesting to do using Sverchok? http://schnellhammer.net/blog/2011/06/skoda-paperworld/

We could probably use "Bisect" or something similar to make the cutting and then the bending.

nortikin commented 7 years ago

no need cutting. it is lowpoly models but simulated in GH with two plugins - first finds internal and external lines convex and inner (mount and how this calls) and second plugin is phisics simulation.

https://yandex.ru/images/search?text=unfolding%20structures&parent-reqid=1482147260743784-825471630734195913815567-man1-3582

nortikin commented 7 years ago

i cannot imagin what to start here, complicated some. But whanted long time

enzyme69 commented 7 years ago

I remember folding case where every polygon bits have Bones or Joints. Maybe Add-On or Blender.

zeffii commented 7 years ago

the video shows softimage ICE, which has the ability to convert polygons to NURBS surfaces. This also allows the surfaces to be folded with a radius. Blender is at a distinct disadvantage in this area. If someone really wanted it they would simulate it with bisect and transforms and edge bevels, but it would result in polygons.

totally a job for a dedicated Add-on or special node group.

i'll close this issue, not because it's not interesting (it is), but because there's only limited energy and hours in a day.